Completed September 2020 - September 2021

Electronic Design for Escape Room Games

Design and deployment of electro-mechanical games for escape room entertainment, using electronics to control magnets, sensors, and interactive elements with ESP32-based wireless control systems.

Duration

September 2020 - September 2021

Team Size

2 members

Role

Electronic Design Engineer

Technologies

ESP32MQTTWiFiElectronicsSensorsElectromagnetsGame Design

Overview

Electronic design and deployment project for Never Land Escape S.L., creating immersive electro-mechanical games and puzzles for escape room entertainment experiences.

Designed and implemented various interactive elements including magnetic locks, sensor-based triggers, and wireless communication systems for seamless game operation.

Utilized ESP32 microcontrollers with MQTT protocol over WiFi to create a distributed control system for multiple game elements and real-time game state management.

Specifications

System Architecture

Microcontroller

ESP32 boards

Communication

MQTT over WiFi

Power Management

Mains power supply, 12V/5V DC systems

Control Elements

Electromagnets, IR sensors, LED strips, audio speakers

User Interface

Interactive game elements, buttons, audio cues

Safety

Low voltage, isolated systems

Game Elements

Magnetic Locks

Electromagnet-controlled doors

Sensor Arrays

Proximity, pressure, IR sensors

Lighting Control

LED effects and indicators

Audio Triggers

Sound effect integration

Sequence Control

Multi-step puzzle logic

Safety Systems

Emergency release mechanisms

Key Features

Interactive Elements

  • Electromagnet-controlled hidden compartments
  • Pressure-sensitive objects presence detection
  • Proximity sensors for object detection
  • LED indicator and effect systems
  • Audio cue integration

Control System

  • Centralized MQTT broker for game state
  • Real-time wireless communication
  • Distributed ESP32 node network
  • Game master control interface
  • Automatic reset and initialization
  • Emergency safety overrides

Development Process

1

Requirements Analysis

Analyzed game design requirements and developed electronic system specifications for interactive elements and safety considerations.

2

System Design

Designed distributed control architecture using ESP32 nodes and MQTT communication protocol for reliable game operation.

3

Implementation & Testing

Implemented electronic circuits, programmed microcontrollers, and conducted comprehensive testing of all game elements.

4

Deployment & Maintenance

Deployed systems in escape room facilities and provided ongoing maintenance and troubleshooting support.

Results & Impact

Achievements

  • Successfully deployed 10+ interactive game elements
  • Seamless wireless communication network
  • Enhanced customer experience and engagement
  • Reduced setup time between game sessions
  • Implemented comprehensive safety systems

Applications

  • Entertainment and gaming industry
  • Interactive experience design
  • IoT control systems
  • Wireless sensor networks
  • Safety-critical embedded systems
  • Customer engagement technologies